3D Modeling
In this studio, students will learn to produce and render high-quality 3D models. Upon completion of this course, students will have a solid understanding of the fundamentals of modeling, texturing, animation and lighting using industry standard software. Students may create content for video games, web, film, or other interfaces.
President Washington and the Hedgehog Final Render
President Washington and the Hedgehog 3D Model Render from Ada Zhao on Vimeo.
80 frames with Maya Software Render
Will adjust the light and try Renderman/Arnold
Dec 12th
Final Update 07
Dec 5th
Final Update 06
Nov 30th
Final Update 05
I got a warning when trying to export the key model in .fxb file but the model looks fine in Unity
Nov 22nd
PROBLEM:
Assassin’s Creed – Turntable from Beat Reichenbach on Vimeo.
Final Project Update 01
What I actually want to do:
https://sketchfab.com/models/66e4ced42d3d4a9f8598241de7491783
However, for the AR project
A list of models to be done:
Key: rotate
Hedgehog: (Squeeze to a ball?)
Pyramid
Eye: blink
Locked door
(The face of George Washington?)
Done:
I followed this tutorial but it made me question whether we are using the same software, maya…
Homework 7
Blueprint Setup
Homework 6
Lighting
Homework 5
Reference for next project
Homework 4
Teddy Bear
Updated Version:
I followed Mark in the class but found that the two legged of my bear are not right next to each other later on. It was too late to modify so my bear stays like this:
Homework 3
Rim using NURBS
Homework 2
NURBS Model
Homework 1
Build a Pair of Binoculars
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Left-front view |